No subnautica below zero mods yet1/26/2024 ![]() I initially used Proton 5.0-10, but 5.13-1 also works, and the game doesn't seem to care either way. I'm running Kubuntu 20.04, and Steam installed from their own Debian installer. ![]() But all the other mods I have tried seem to work properly, including the all-important More Quick Slots and Prawn Lightswitch. That got Qmods working.Ĭyclops Near Field Sonar and Prawnsuit Volumetric Lights both fail to initialize, even alone, I am guessing because they include source code (why do modders do that.?). I went and got BepInEx from its Github distribution (url in OP - you need 圆4 Windows, not the Unix-like version), and I extracted it and overwrote the BepInEx components that shipped with QModManager. The other bit about adding dll overrides in winecfg is important - that was not mentioned in the Linux installation guide on QMM's Nexus Mods page, which is why I'm here!Īs I said, that still failed though, so in my troubleshooting I found that BepInEx never generated a config so I believe it never initialized. As BodhiChiron said, lots of errors and warnings about 64-bit architecture, and I also get two warnings about run32dll.exe or some such every time I open up Subnautica's Wine prefix, but it seems to work fine. If you're having problems, try this.įirst, you need dotnet40, not dotnet35. I needed an extra step - after I ran the QmodManager installer and did the winecfg thing Qmods' stuff still wouldn't show in-game - but I did get it working. ![]()
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